How to implement P2P Multiplayer? 0 votes Couldn't achieve that without Hamachi or something similar, it only works on local network, not even typing the direct IP (That I can't get on Godot), it don't work.
I started this project using a Relay server for the multiplayer aspect, and got a lot more latency and needed more resources for the server itself; using WebRTC, I only setup a very simple Matchmaking server to pair players, and all gameplay code works in P2P with a lot less latency between players.
The project is a very simple Multiplayer Snake game played in versus; each player controls a Snake, trying to outgrow the enemy player and force them into a corner. The last player standing is the winner.
I think you're looking for NAT Punchthrough. This way both computers connect to a master server, which then tells them to which port and ip to send directly (the P2P part). This is a good explanation: NAT Punchthrough for multiplayer games
In most games, each player will likely have its own scene. Remember that this is a multiplayer game, so in every peer you need to instance one scene for each player connected to it. For a 4 player game, each peer needs to instance 4 player nodes. So, how to name such nodes? In Godot, nodes need to have a unique name.
GodotSteam A Steamworks module for Godot Engine Tutorials - Lobbies And P2P Networking. One of the more requested tutorials is multiplayer lobbies and P2P networking through Steam.
G Godot Multiplayer Tutorials Project information Project information Activity Labels Members Repository Repository Files Commits Branches Tags Contributors Graph Compare Locked Files Issues 0 Issues 0 List Boards Service Desk Milestones Iterations Requirements Merge requests 1 Merge requests 1 CI/CD CI/CD Pipelines Jobs Schedules Test Cases
Get an overview and open source demo of Godot's High-Level Networking system is this intermediate intro tutorial!Beginner Godot 3 course on Udemy: http://bit...
Introduction to creating a headless lobby server in Godot. Hey fellow devs, today I would like to add some more advanced words to my Tutorial on my YouTube-Channel.If you haven’t already please make sure to follow me on YouTube to receive updates about my upcoming Tutorial videos.